Z for Houdini

I want this!

Z for Houdini

Alexey Vanzhula

Z allows you to simultaneously edit geometry in Houdini and ZBrush.

The toolkit is designed for modeling and animation artists and divided into four parts:

  1. Data exchange between programs without using files. The function may be of interest not only to Houdini users but also to ZBrush users who want to improve their workflow by an order of magnitude

  2. Blend Shapes creation in Houdini and ZBrush using special HDA optimized for high-poly animated geometry

  3. Converting FiberMesh to Houdini Curves with lots of functions

  4. On-the-fly remeshing in Houdini using ZBrush ZRemesher. Provides a convenient way for partial remeshing and even improve ZRemesher original result

    Note: This add-on currently only works in Windows. MacOS will be supported later

I want this!
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